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Black Forest

510189128Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 33m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Persians · United States
1449
+16
🇲🇽 Britons · Mexico
1446
+16
🇵🇰 Khmer · Pakistan
1442
+17
🇪🇸 Turks · Spain
1417
+18
🇨🇦 Varangians · Canada
1553
-21
🇩🇪 Teutons · Germany
1427
-16
🇮🇩 Tatars · Indonesia
1421
-15
🇮🇩 Japanese · Indonesia
1411
-15
Player eAPM Actions Feudal Castle Imperial Opening
54 1,818 11:54 16:10 — ⛏ Fast Castle
45 1,499 11:39 15:23 30:26 ⛏ Fish Boom FC
40 1,354 18:38 24:33 — ⛏ Fish Boom FC
35 1,166 13:49 18:00 24:43 ◆ FC into Fast Imp
32 1,064 17:26 21:58 — ⛏ Fast Castle
31 1,038 11:45 16:18 26:56 ⛏ Fast Castle
29 976 11:47 15:34 26:37 ⛏ Fish Boom FC
25 844 11:08 21:04 30:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,345 14,060 6,705 3,260 47,370 50,112
18,470 13,510 6,325 950 39,255 40,906
15,385 8,520 7,570 850 32,325 39,671
14,745 10,775 5,095 300 30,915 33,042
7,700 7,771 1,560 965 17,996 20,117
7,210 5,552 4,690 245 17,697 18,090
6,530 3,964 2,095 1,470 14,059 14,451
4,580 5,380 1,075 690 11,725 13,439
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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