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African Clearing

511029391Analyzed
4v4 RM · 8h ago on Oct 3, 2026· 40m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Varangians · Colombia
1273
+13
🇨🇴 Lithuanians · Colombia
1235
+15
🇪🇸 Tupi · Spain
1229
+15
🇵🇪 Saracens · Peru
1133
+20
🇨🇳 Magyars · China
1260
-17
🇦🇷 Persians · Argentina
1220
-16
🇦🇷 Celts · Argentina
1213
-16
🇯🇴 Goths · Jordan
1158
-14
Player eAPM Actions Feudal Castle Imperial Opening
45 1,843 13:44 26:44 — ⚔ Archer Rush
30 1,215 14:25 18:03 — ⛏ Fast Castle
28 1,132 12:26 25:59 — ⚔ Scout Rush
24 966 11:35 26:56 — ⚔ Scout Rush
23 942 19:56 24:55 — ⛏ Fast Castle
21 839 14:26 24:56 32:36 ⛏ Fish Boom
19 763 12:50 20:11 — ⛏ Fast Castle
19 753 14:37 22:53 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,920 10,445 5,085 2,950 29,400 30,319
12,285 8,020 6,495 1,255 28,055 29,601
10,230 11,882 930 2,250 25,292 27,036
8,405 9,945 4,865 960 24,175 26,505
12,065 7,438 3,175 400 23,078 25,572
10,170 5,155 2,655 2,350 20,330 22,066
12,185 6,569 1,025 400 20,179 22,130
9,420 7,548 810 1,125 18,903 21,075
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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