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← Vagatela

African Clearing

511021089Analyzed
4v4 RM · 5h ago on Oct 3, 2026· 55m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Magyars · China
1181
+17
🇹🇼 Turks · Taiwan
1167
+18
🇹🇼 Malians · Taiwan
1120
+20
🇹🇼 Hindustanis · Taiwan
1117
+20
🇦🇷 Romans · Argentina
1240
-20
🇦🇷 Celts · Argentina
1233
-20
🇵🇱 Danes · Poland
1183
-18
🇯🇴 Franks · Jordan
1175
-17
Player eAPM Actions Feudal Castle Imperial Opening
29 1,579 14:52 25:55 48:42
28 1,554 14:54 21:30 31:22 ⚔ Scout Rush
25 1,399 13:15 18:56 40:40 ⛏ Fast Castle
25 1,352 14:38 21:46 42:17 ⛏ Fast Castle
21 1,141 16:09 22:19 47:25 ⚔ Scout Rush
20 1,079 14:01 20:20 28:22
19 1,029 14:41 22:13 — ⛏ Fast Castle
16 881 15:24 20:02 38:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,385 13,820 17,850 5,425 72,480 78,282
30,405 23,059 17,130 1,745 72,339 76,970
29,100 12,805 20,995 1,000 63,900 68,144
25,045 20,849 14,515 1,875 62,284 68,304
8,410 19,477 11,625 1,810 41,322 43,868
17,310 12,415 3,775 1,480 34,980 37,186
17,750 13,174 1,900 1,250 34,074 36,620
6,815 7,395 500 855 15,565 17,063
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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