Arabia
503164809Analyzed1v1 RM
·
1mo ago on Aug 30, 2026·
43m 33s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
lan_aej
54 units ordered
Scout Cavalry18
Two-Handed Swordsman14
Long Swordsman8
Man-at-Arms7
Pikeman6
Monk1
First military 13:44 — Scout Cavalry
Charlestone
96 units ordered
Elite Skirmisher26
Pikeman24
Spearman11
Halberdier9
Hand Cannoneer7
Camel Scout6
Knight5
Trebuchet4
Bombard Cannon4
First military 11:00 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
lan_aej’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
Charlestone’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3