Arabia
503164809Analyzed1v1 RM
·
1mo ago on Aug 30, 2026·
43m 33s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
lan_aej's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,336 analysed 1v1 players on Arabia.
lan_aej
D
Feudal Age
11:58
vs 9:49
btm 9%
Castle Age
25:38
vs 21:49
btm 11%
Imperial Age
39:13
vs 38:59
btm 48%
eAPM
16
vs 38
btm 6%
First military
13:14
vs 10:33
btm 22%
▼
Slow Feudal Age at 11:58 — slower than 91% of analysed players on Arabia
▼
Slow Castle Age at 25:38 — slower than 89% of analysed players on Arabia
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (13:32) — usually safest before it
▼
~9 minutes with no villager queued before Castle Age — likely idle Town Center
Charlestone
B
Feudal Age
10:22
vs 9:49
btm 34%
Castle Age
21:08
vs 21:49
top 39%
Imperial Age
35:57
vs 38:59
top 22%
eAPM
25
vs 38
btm 22%
First military
10:38
vs 10:33
btm 48%
▲
Fast Imperial Age at 35:57 — faster than 78% of analysed players on Arabia
▼
Low eAPM (25) — busier hands win idle time back
▼
~4 minutes with no villager queued before Castle Age — likely idle Town Center