AoeStats
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Arena

510593884Analyzed
4v4 RM · 4h ago on Oct 1, 2026· 56m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Mongols · Türkiye
1521
+11
🇹🇷 Italians · Türkiye
1498
+12
🇭🇰 Spanish · Hong Kong SAR China
1462
+13
🇹🇷 Khmer · Türkiye
1440
+14
🇨🇴 Dravidians · Colombia
1433
-14
🇩🇪 Cumans · Germany
1425
-13
🇨🇳 Danes · China
1384
-12
🇺🇸 Goths · United States
1374
-11
Player eAPM Actions Feudal Castle Imperial Opening
40 2,270 10:03 13:39 28:22 ⛏ Fast Castle
37 2,104 10:29 14:54 32:26 ⛏ Fast Castle
36 2,062 9:01 13:30 28:35 ⛏ Fast Castle
35 1,988 9:19 23:36 —
34 1,898 10:44 16:01 29:21 ⛏ Fast Castle
33 1,843 11:09 14:49 29:49 ⛏ Fast Castle
33 1,845 9:56 13:42 43:30 ⛏ Fast Castle
25 1,417 11:01 14:46 31:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
53,395 24,030 20,915 1,000 99,340 113,450
32,565 31,750 26,120 5,115 95,550 107,613
31,820 28,406 25,845 1,150 87,221 113,931
29,850 33,790 15,380 3,935 82,955 106,753
45,130 22,270 13,440 1,215 82,055 83,511
32,035 28,035 11,845 1,690 73,605 81,773
17,450 19,940 13,630 5,135 56,155 60,073
15,775 16,698 4,310 2,050 38,833 41,198
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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