AoeStats
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Black Forest

510398021Analyzed
4v4 RM · 14h ago on Sep 30, 2026· 39m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Mongols · Türkiye
1431
+18
🇳🇴 Spanish · Norway
1430
+18
🇩🇪 Koreans · Germany
1413
+18
1398
+19
🇺🇸 Hindustanis · United States
1491
-19
🇨🇦 Mongols · Canada
1486
-19
🇦🇷 Aztecs · Argentina
1454
-18
1441
-17
Player eAPM Actions Feudal Castle Imperial Opening
40 1,572 12:31 16:43 33:44 ⛏ Fast Castle
38 1,508 11:28 15:20 31:29 ⛏ Fish Boom FC
36 1,401 13:40 17:39 24:06 ⛏ Fish Boom FC
36 1,414 11:07 19:26 31:54
34 1,344 11:34 15:07 30:13 ⛏ Fast Castle
32 1,267 11:34 15:33 28:35 ⛏ Fish Boom FC
29 1,144 10:22 16:30 30:26 ⛏ Fast Castle
27 1,049 11:14 15:41 28:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
16,650 26,990 17,065 2,955 63,660 68,840
22,925 14,680 15,345 1,700 54,650 59,159
14,175 24,280 11,405 2,125 51,985 59,058
10,925 15,745 9,635 2,025 38,330 39,197
13,140 11,640 7,400 950 33,130 46,432
12,810 11,394 5,605 2,240 32,049 36,009
15,605 5,893 4,155 2,150 27,803 34,609
8,800 10,458 1,910 1,810 22,978 28,740
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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