AoeStats
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Oasis

509621484Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 62m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Persians · United Kingdom
825
+15
🇧🇷 Franks · Brazil
812
+15
🇺🇸 Celts · United States
797
+16
🇹🇷 Huns · Türkiye
796
+16
🇮🇳 Persians · India
879
-19
🇨🇳 Khmer · China
815
-16
🇨🇳 Varangians · China
809
-16
🇨🇳 Portuguese · China
677
-11
Player eAPM Actions Feudal Castle Imperial Opening
47 2,917 13:06 19:09 31:53 ⛏ Fast Castle
33 2,031 12:25 21:36 33:55 ⛏ Fast Castle
24 1,499 13:28 24:24 39:37 ⚔ Drush FC
22 1,351 11:40 16:04 26:28 ⛏ Fast Castle
19 1,166 11:35 22:28 33:12 ⛏ Fast Castle
16 1,016 12:55 25:58 36:05 ⛏ Fast Castle
13 810 10:23 23:27 41:05 ⚔ Towers FC
11 679 12:26 17:11 37:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,295 23,565 26,855 4,200 109,915 128,493
48,585 27,075 29,995 2,000 107,655 145,798
30,435 23,520 33,910 3,970 91,835 104,189
40,395 16,339 19,265 3,995 79,994 92,965
25,425 26,175 12,595 3,000 67,195 83,836
25,940 20,535 17,810 2,505 66,790 71,487
26,745 16,605 17,390 3,000 63,740 88,723
9,775 4,985 9,875 10,180 34,815 74,026
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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