Arabia
504991597Analyzed1v1 RM
·
24d ago on Sep 7, 2026·
46m 36s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
AOKI_GworK's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
AOKI_GworK
B
Feudal Age
8:55
vs 9:49
top 14%
Castle Age
24:48
vs 21:49
btm 16%
Imperial Age
44:56
vs 38:58
btm 13%
eAPM
70
vs 39
top 7%
First military
7:09
vs 10:33
top 5%
▲
Fast Feudal Age at 8:55 — faster than 86% of analysed players on Arabia
▼
Slow Castle Age at 24:48 — slower than 84% of analysed players on Arabia
▼
Slow Imperial Age at 44:56 — slower than 87% of analysed players on Arabia
▲
High eAPM (70) — top quarter of analysed players
▲
Early military at 7:09 (Militia) — earlier than 95% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 24:48
GdR_Nataniele05
A
Feudal Age
8:59
vs 9:49
top 16%
Castle Age
23:31
vs 21:49
btm 27%
Imperial Age
—
vs 38:58
btm 0%
eAPM
58
vs 39
top 17%
First military
7:04
vs 10:33
top 4%
▲
Fast Feudal Age at 8:59 — faster than 84% of analysed players on Arabia
▲
High eAPM (58) — top quarter of analysed players
▲
Early military at 7:04 (Militia) — earlier than 96% of analysed players on Arabia