Four Lakes
508943576Analyzed1v1 RM
·
6d ago on Sep 24, 2026·
48m 6s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
...CGR...'s chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
...CGR...
C
Feudal Age
11:18
vs 10:51
btm 36%
Castle Age
23:03
vs 20:09
btm 21%
Imperial Age
37:37
vs 36:23
btm 40%
eAPM
38
vs 32
top 38%
First military
12:05
vs 12:45
top 42%
▼
Slow Castle Age at 23:03 — slower than 79% of analysed players on Four Lakes
▼
Loom after the Feudal click (26:20) — usually safest before it
Palto
C
Feudal Age
14:07
vs 10:51
btm 3%
Castle Age
25:51
vs 20:09
btm 7%
Imperial Age
31:47
vs 36:23
top 15%
eAPM
23
vs 32
btm 28%
First military
16:52
vs 12:45
btm 20%
▼
Slow Feudal Age at 14:07 — slower than 97% of analysed players on Four Lakes
▼
Slow Castle Age at 25:51 — slower than 93% of analysed players on Four Lakes
▲
Fast Imperial Age at 31:47 — faster than 85% of analysed players on Four Lakes