AoeStats
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African Clearing

510438676Analyzed
4v4 RM · 17h ago on Oct 1, 2026· 30m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Spanish · China
1040
+10
🇺🇸 Varangians · United States
1028
+10
🇺🇸 Varangians · United States
968
+12
🇦🇷 Georgians · Argentina
947
+13
🇺🇸 Mongols · United States
1024
-16
🇺🇸 Khmer · United States
970
-14
🇺🇸 Franks · United States
810
-8
🇺🇸 Huns · United States
746
-16
Player eAPM Actions Feudal Castle Imperial Opening
49 1,468 21:33 28:14 — ⚔ Drush FC
39 1,169 14:14 22:49 — ⚔ Scout Rush
33 985 13:28 — — ⚔ Scouts into Archers
21 618 16:21 24:21 — ⚔ M@A into Archers
21 618 17:00 — — ⚔ Drush into Scouts into Towers
17 524 14:40 22:24 —
10 287 20:36 — — ⚔ Drush
7 201 14:41 28:29 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
6,450 4,265 2,025 200 12,940 13,655
6,525 3,840 595 960 11,920 12,248
5,665 3,515 975 1,075 11,230 11,125
5,685 3,975 595 100 10,355 11,144
3,550 3,400 910 100 7,960 9,226
3,790 1,980 1,245 750 7,765 7,115
4,120 2,905 370 225 7,620 8,959
3,320 2,063 90 350 5,823 5,639
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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