AoeStats
← zhengyifan2003

MegaRandom

510628857Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 32m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Gurjaras · Spain
1450
+8
🇦🇷 Lithuanians · Argentina
1254
+16
🇨🇱 Maya · Chile
1216
+17
🇪🇸 Britons · Spain
1139
+54
🇬🇧 Britons · United Kingdom
1299
-17
🇺🇸 Magyars · United States
1252
-15
🇨🇦 Saxons · Canada
1250
-15
🇺🇸 Hindustanis · United States
1193
-13
Player eAPM Actions Feudal Castle Imperial Opening
60 1,965 8:43 15:25 — ⚔ Fish Boom FC into Archers
46 1,508 8:32 20:14 32:13 ⚔ Fish Boom into Scouts
46 1,529 9:24 16:53 — ⚔ FC into Archers
36 1,193 10:51 17:58 — ⛏ Fish Boom FC
35 1,149 9:06 14:11 — ⚔ Archers FC
26 847 10:12 14:07 — ⛏ Fast Castle
21 695 10:56 16:06 — ⛏ Fish Boom FC
18 604 11:48 20:06 — ⚔ Fish Boom into Scouts FC

Resources

Player Food Wood Gold Stone Spent Collected
9,825 10,452 4,665 850 25,792 29,591
13,460 7,300 4,740 200 25,700 28,401
7,100 7,672 4,060 2,150 20,982 23,328
9,470 5,680 4,700 200 20,050 23,328
8,000 6,952 3,430 1,500 19,882 20,707
7,600 8,156 2,575 380 18,711 19,746
7,790 5,708 3,135 200 16,833 21,854
8,180 5,202 1,390 100 14,872 16,393
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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