AoeStats
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Arena

509753498Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 41m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Khitans · Colombia
1383
+9
🇲🇽 Britons · Mexico
1253
+14
🇻🇪 Saracens · Venezuela
1242
+15
🇲🇽 Varangians · Mexico
1231
+15
🇲🇽 Hindustanis · Mexico
1231
-14
🇬🇧 Italians · United Kingdom
1224
-14
🇲🇽 Malay · Mexico
1217
-13
🇺🇸 Varangians · United States
1189
-12
Player eAPM Actions Feudal Castle Imperial Opening
68 2,802 10:33 14:30 37:10 ⛏ Fast Castle
55 2,286 10:52 15:18 30:45 ⛏ Fast Castle
33 1,373 11:22 16:00 34:52 ⛏ Fast Castle
33 1,382 10:53 15:31 26:59 ⛏ Fast Castle
29 1,200 9:48 13:41 30:06 ⛏ Fast Castle
27 1,126 11:08 19:32 — ⚔ Archer Rush
26 1,061 10:24 16:12 33:52 ⛏ Fast Castle
10 408 11:11 15:15 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,370 12,235 11,360 3,605 51,570 58,934
12,715 19,430 7,885 2,620 42,650 50,383
16,975 8,485 11,325 3,550 40,335 43,867
13,975 9,555 6,440 1,620 31,590 37,350
10,355 11,030 8,150 1,600 31,135 36,021
12,620 9,505 3,275 1,625 27,025 30,078
6,625 6,955 3,120 0 16,700 20,840
4,410 3,250 685 285 8,630 10,952
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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