Arena
509855087Analyzed4v4 RM
·
2d ago on Sep 28, 2026·
52m 42s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 520,520 analysed team-game players on Arena.
TWT
B
Feudal Age
10:45
vs 10:56
top 41%
Castle Age
16:36
vs 16:03
btm 42%
Imperial Age
33:26
vs 32:17
btm 41%
eAPM
24
vs 27
btm 41%
First military
29:36
vs 18:52
btm 6%
▼
First military only at 29:36 (Mangudai) — later than 94% of analysed players on Arena
▲
Town centers almost never idle — 5s across the first 16:36
1279332839
B
Feudal Age
11:52
vs 10:56
btm 19%
Castle Age
16:35
vs 16:03
btm 42%
Imperial Age
31:29
vs 32:17
top 43%
eAPM
34
vs 27
top 31%
First military
29:12
vs 18:52
btm 7%
▼
Slow Feudal Age at 11:52 — slower than 81% of analysed players on Arena
▼
First military only at 29:12 (Tarkan) — later than 93% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 16:35
南方cold
D
Feudal Age
13:56
vs 10:56
btm 3%
Castle Age
20:04
vs 16:03
btm 17%
Imperial Age
34:38
vs 32:17
btm 32%
eAPM
17
vs 27
btm 19%
First military
14:17
vs 18:52
top 11%
▼
Slow Feudal Age at 13:56 — slower than 97% of analysed players on Arena
▼
Slow Castle Age at 20:04 — slower than 83% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▲
Early military at 14:17 (Spearman) — earlier than 89% of analysed players on Arena
▲
Town centers almost never idle — 42s across the first 20:04
DonoR
D
Feudal Age
15:23
vs 10:56
btm 1%
Castle Age
26:39
vs 16:03
btm 2%
Imperial Age
38:52
vs 32:17
btm 12%
eAPM
8
vs 27
btm 2%
First military
13:26
vs 18:52
top 8%
▼
Slow Feudal Age at 15:23 — slower than 99% of analysed players on Arena
▼
Slow Castle Age at 26:39 — slower than 98% of analysed players on Arena
▼
Slow Imperial Age at 38:52 — slower than 88% of analysed players on Arena
▼
Low eAPM (8) — busier hands win idle time back
▲
Early military at 13:26 (Militia) — earlier than 92% of analysed players on Arena
▼
Town centers idle 8:29 of the first 26:39 — keep villagers queued
agcoscojuela
D
Feudal Age
16:37
vs 10:56
btm 0%
Castle Age
21:20
vs 16:03
btm 12%
Imperial Age
27:25
vs 32:17
top 7%
eAPM
6
vs 27
btm 2%
First military
27:39
vs 18:52
btm 10%
▼
Slow Feudal Age at 16:37 — slower than 100% of analysed players on Arena
▼
Slow Castle Age at 21:20 — slower than 88% of analysed players on Arena
▲
Fast Imperial Age at 27:25 — faster than 93% of analysed players on Arena
▼
Low eAPM (6) — busier hands win idle time back
▼
First military only at 27:39 (Trebuchet) — later than 90% of analysed players on Arena
gp.infostudio
C
Feudal Age
11:29
vs 10:56
btm 29%
Castle Age
18:21
vs 16:03
btm 26%
Imperial Age
29:49
vs 32:17
top 27%
eAPM
14
vs 27
btm 11%
First military
26:23
vs 18:52
btm 14%
▲
Fast Imperial Age at 29:49 — faster than 73% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 26:23 (Monk) — later than 86% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 18:21
Misaka Mikoto
B
Feudal Age
10:36
vs 10:56
top 35%
Castle Age
18:58
vs 16:03
btm 22%
Imperial Age
30:02
vs 32:17
top 29%
eAPM
22
vs 27
btm 34%
First military
20:39
vs 18:52
btm 38%
▼
Slow Castle Age at 18:58 — slower than 78% of analysed players on Arena
▲
Fast Imperial Age at 30:02 — faster than 71% of analysed players on Arena
▼
Loom after the Feudal click (21:55) — usually safest before it
▲
Town centers almost never idle — 8s across the first 18:58
Shirai Kuroko
D
Feudal Age
10:56
vs 10:56
top 50%
Castle Age
21:21
vs 16:03
btm 12%
Imperial Age
34:40
vs 32:17
btm 32%
eAPM
14
vs 27
btm 11%
First military
23:37
vs 18:52
btm 23%
▼
Slow Castle Age at 21:21 — slower than 88% of analysed players on Arena
▼
Low eAPM (14) — busier hands win idle time back
▼
Loom after the Feudal click (24:21) — usually safest before it
▲
Town centers almost never idle — 34s across the first 21:21