AoeStats
← andresphones

Four Lakes

508952199Analyzed
1v1 RM · 8d ago on Sep 24, 2026· 24m 9s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Varangians · Spain
982
+15
🇨🇴 Magyars · Colombia
952
-15

Win probability

andresphones's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
Th3_B0rg C
Feudal Age 10:57 vs 10:51
btm 47%
Castle Age — vs 20:09
btm 0%
Imperial Age — vs 36:23
btm 0%
eAPM 22 vs 32
btm 25%
First military 9:38 vs 12:45
top 11%
▼ Low eAPM (22) — busier hands win idle time back
▲ Early military at 9:38 (Militia) — earlier than 89% of analysed players on Four Lakes
▼ Town centers idle 6:03 of the first 24:09 — keep villagers queued
andresphones B
Feudal Age 10:29 vs 10:51
top 38%
Castle Age — vs 20:09
btm 0%
Imperial Age — vs 36:23
btm 0%
eAPM 24 vs 32
btm 31%
First military 11:19 vs 12:45
top 31%
▼ Loom never researched — one lost villager costs more
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