Arena
510015798Analyzed4v4 RM
·
2d ago on Sep 29, 2026·
58m 12s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 531,184 analysed team-game players on Arena.
StanTheMan
B
Feudal Age
10:45
vs 10:55
top 41%
Castle Age
15:34
vs 16:03
top 41%
Imperial Age
32:15
vs 32:18
top 50%
eAPM
32
vs 27
top 38%
First military
17:27
vs 18:52
top 37%
▼
Loom after the Feudal click (26:28) — usually safest before it
▲
Town centers almost never idle — 4s across the first 15:34
[GMEX] | The_Spartako
B
Feudal Age
10:12
vs 10:55
top 20%
Castle Age
14:58
vs 16:03
top 27%
Imperial Age
33:01
vs 32:18
btm 44%
eAPM
24
vs 27
btm 41%
First military
16:19
vs 18:52
top 26%
▲
Fast Feudal Age at 10:12 — faster than 80% of analysed players on Arena
▲
Fast Castle Age at 14:58 — faster than 73% of analysed players on Arena
▼
Loom after the Feudal click (9:11) — usually safest before it
▲
Town centers almost never idle — 0s across the first 14:58
El Fantasma de Pancho Villa
D
Feudal Age
13:35
vs 10:55
btm 4%
Castle Age
37:15
vs 16:03
btm 0%
Imperial Age
—
vs 32:18
btm 0%
eAPM
16
vs 27
btm 16%
First military
11:50
vs 18:52
top 3%
▼
Slow Feudal Age at 13:35 — slower than 96% of analysed players on Arena
▼
Slow Castle Age at 37:15 — slower than 100% of analysed players on Arena
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 11:50 (Militia) — earlier than 97% of analysed players on Arena
▼
Town centers idle 9:41 of the first 37:15 — keep villagers queued
956068430
A
Feudal Age
10:07
vs 10:55
top 17%
Castle Age
14:13
vs 16:03
top 8%
Imperial Age
33:25
vs 32:18
btm 41%
eAPM
38
vs 27
top 23%
First military
16:00
vs 18:52
top 23%
▲
Fast Feudal Age at 10:07 — faster than 83% of analysed players on Arena
▲
Fast Castle Age at 14:13 — faster than 92% of analysed players on Arena
▲
High eAPM (38) — top quarter of analysed players
▼
Loom after the Feudal click (21:21) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:13
senninha
S
Feudal Age
10:09
vs 10:55
top 18%
Castle Age
13:08
vs 16:03
top 0%
Imperial Age
28:31
vs 32:18
top 14%
eAPM
46
vs 27
top 11%
First military
13:27
vs 18:52
top 8%
▲
Fast Feudal Age at 10:09 — faster than 82% of analysed players on Arena
▲
Fast Castle Age at 13:08 — faster than 100% of analysed players on Arena
▲
Fast Imperial Age at 28:31 — faster than 86% of analysed players on Arena
▲
High eAPM (46) — top quarter of analysed players
▲
Early military at 13:27 (Battle Elephant) — earlier than 92% of analysed players on Arena
▲
Town centers almost never idle — 1s across the first 13:08
JuaNCaBj
A
Feudal Age
11:10
vs 10:55
btm 40%
Castle Age
15:20
vs 16:03
top 36%
Imperial Age
24:38
vs 32:18
top 3%
eAPM
32
vs 27
top 38%
First military
23:54
vs 18:52
btm 22%
▲
Fast Imperial Age at 24:38 — faster than 97% of analysed players on Arena
▲
Town centers almost never idle — 2s across the first 15:20
arthurknight
A
Feudal Age
9:42
vs 10:55
top 9%
Castle Age
14:10
vs 16:03
top 8%
Imperial Age
35:53
vs 32:18
btm 24%
eAPM
33
vs 27
top 34%
First military
18:03
vs 18:52
top 43%
▲
Fast Feudal Age at 9:42 — faster than 91% of analysed players on Arena
▲
Fast Castle Age at 14:10 — faster than 92% of analysed players on Arena
▼
Slow Imperial Age at 35:53 — slower than 76% of analysed players on Arena
▼
Loom after the Feudal click (10:55) — usually safest before it
▲
Town centers almost never idle — 1s across the first 14:10
Bread
B
Feudal Age
12:22
vs 10:55
btm 12%
Castle Age
17:14
vs 16:03
btm 35%
Imperial Age
28:32
vs 32:18
top 14%
eAPM
29
vs 27
top 44%
First military
18:12
vs 18:52
top 44%
▼
Slow Feudal Age at 12:22 — slower than 88% of analysed players on Arena
▲
Fast Imperial Age at 28:32 — faster than 86% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 17:14