AoeStats
← El Fantasma de Pancho Villa

Nomad

509972518Analyzed
4v4 RM · 2d ago on Sep 28, 2026· 58m 52s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Varangians · Hong Kong SAR China
1359
+13
🇺🇸 Cumans · United States
1153
+22
🇸🇰 Japanese · Slovakia
1143
+22
🇺🇸 Huns · United States
1143
+22
🇧🇷 Lithuanians · Brazil
1369
-22
🇨🇴 Mongols · Colombia
1281
-20
1262
-19
🇦🇷 Slavs · Argentina
1228
-18
Player eAPM Actions Feudal Castle Imperial Opening
58 3,439 15:55 20:40 41:54 ⛏ Fish Boom FC
45 2,656 14:14 18:14 32:54 ⛏ Fish Boom FC
31 1,845 14:15 22:10 36:41 ⛏ Fish Boom FC
28 1,629 13:32 19:56 30:29 ⛏ Fish Boom FC
24 1,429 12:45 17:38 36:02 ⛏ Fish Boom FC
20 1,187 12:31 22:01 35:28 ⛏ Fish Boom FC
20 1,189 16:50 41:29 52:15 ⚔ Fish Boom into M@A
16 966 14:25 20:07 — ⚔ Fish Boom FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
37,235 19,170 22,165 7,800 86,370 88,190
29,225 21,568 9,925 5,450 66,168 71,921
27,730 21,653 13,605 1,555 64,543 72,316
20,685 21,556 9,915 4,550 56,706 68,335
24,090 19,980 6,050 3,705 53,825 56,252
18,455 15,730 4,405 2,290 40,880 47,007
13,945 13,210 6,550 2,635 36,340 36,537
13,165 11,323 2,505 2,100 29,093 31,257
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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