AoeStats
← El Fantasma de Pancho Villa

Black Forest

509641500Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 42m 31s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Britons · Germany
1156
+14
🇨🇭 Danes · Switzerland
1144
+15
🇪🇸 Khmer · Spain
1091
+17
🇨🇳 Persians · China
1073
+18
🇺🇸 Cumans · United States
1156
-17
1140
-17
🇺🇸 Mongols · United States
1112
-16
🇲🇽 Khmer · Mexico
1062
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 1,424 12:47 18:14 32:58 ⛏ Fast Castle
33 1,390 11:50 15:30 29:23 ⛏ Fast Castle
32 1,358 14:15 20:12 32:45 ⛏ Fast Castle
26 1,092 10:38 15:35 24:15 ⛏ Fast Castle
20 830 11:17 15:06 28:18 ⛏ Fast Castle
20 841 9:19 15:03 32:01 ⛏ Fast Castle
12 525 16:32 21:22 39:49 ⛏ Fast Castle
7 299 — — —

Resources

Player Food Wood Gold Stone Spent Collected
31,255 16,880 16,600 3,750 68,485 74,834
21,750 11,992 8,260 1,855 43,857 50,780
17,075 15,713 8,300 1,255 42,343 48,155
14,325 11,882 7,065 2,335 35,607 43,500
11,965 11,645 5,065 1,400 30,075 35,965
9,925 9,425 6,165 2,275 27,790 36,366
12,575 7,128 4,725 2,420 26,848 31,808
1,000 600 0 0 1,600 2,834
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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