AoeStats
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Arena

509699085Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 49m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Saracens · Brazil
1435
+17
🇩🇪 Cumans · Germany
1429
+17
🇩🇪 Italians · Germany
1414
+18
🇯🇵 Spanish · Japan
1387
+19
🇺🇸 Armenians · United States
1584
-23
🇷🇴 Cumans · Romania
1502
-20
🇬🇧 Varangians · United Kingdom
1378
-15
🇷🇴 Khmer · Romania
1348
-13
Player eAPM Actions Feudal Castle Imperial Opening
38 1,874 10:35 14:02 42:12 ⛏ Fast Castle
36 1,746 8:11 19:50 30:29 ⛏ Fast Castle
36 1,750 8:39 23:58 35:45 ⛏ Fast Castle
33 1,619 10:26 14:01 27:19 ⛏ Fast Castle
32 1,580 12:05 15:52 42:41 ⛏ Fast Castle
29 1,438 10:52 15:17 34:40 ⛏ Fast Castle
26 1,254 9:48 20:59 36:20 ⚔ M@A Rush
18 885 11:10 30:11 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,845 17,555 20,660 1,600 81,660 84,604
30,955 16,735 23,925 1,545 73,160 77,614
30,040 24,040 8,820 3,005 65,905 76,930
26,075 12,530 12,260 3,450 54,315 60,985
28,615 10,475 12,050 2,800 53,940 57,266
19,120 13,275 4,625 1,005 38,025 41,080
13,515 14,585 4,245 2,820 35,165 37,592
12,100 10,438 1,490 675 24,703 27,238
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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