AoeStats
← DrHaz3lnut

Arabia

508517822Analyzed
2v2 RM · 8d ago on Sep 22, 2026· 23m 31s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Goths · Germany
796
+13
🇩🇪 Britons · Germany
796
+13
🇬🇧 Bohemians · United Kingdom
739
-13
🇬🇧 Bohemians · United Kingdom
727
-13
Compared against 234,506 analysed team-game players on Arabia.
DrHaz3lnut C
Feudal Age 12:10 vs 10:18
btm 13%
Castle Age 19:28 vs 22:29
top 18%
Imperial Age — vs 39:59
btm 0%
eAPM 22 vs 31
btm 28%
First military 19:40 vs 11:40
btm 12%
▼ Slow Feudal Age at 12:10 — slower than 87% of analysed players on Arabia
▲ Fast Castle Age at 19:28 — faster than 82% of analysed players on Arabia
▼ First military only at 19:40 (Knight) — later than 88% of analysed players on Arabia
R3genwurm A
Feudal Age 9:48 vs 10:18
top 35%
Castle Age 19:42 vs 22:29
top 20%
Imperial Age — vs 39:59
btm 0%
eAPM 41 vs 31
top 30%
First military 11:01 vs 11:40
top 40%
▲ Fast Castle Age at 19:42 — faster than 80% of analysed players on Arabia
▲ Town centers almost never idle — 1s across the first 19:42
robjoepeters C
Feudal Age 13:04 vs 10:18
btm 6%
Castle Age 19:08 vs 22:29
top 16%
Imperial Age — vs 39:59
btm 0%
eAPM 12 vs 31
btm 6%
First military 14:24 vs 11:40
btm 29%
▼ Slow Feudal Age at 13:04 — slower than 94% of analysed players on Arabia
▲ Fast Castle Age at 19:08 — faster than 84% of analysed players on Arabia
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 3:03 of the first 19:08 — keep villagers queued
sparker_steve D
Feudal Age 15:27 vs 10:18
btm 1%
Castle Age 20:33 vs 22:29
top 27%
Imperial Age — vs 39:59
btm 0%
eAPM 13 vs 31
btm 8%
▼ Slow Feudal Age at 15:27 — slower than 99% of analysed players on Arabia
▲ Fast Castle Age at 20:33 — faster than 73% of analysed players on Arabia
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 4:03 of the first 20:33 — keep villagers queued
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