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Black Forest

510620828Analyzed
4v4 RM · 6h ago on Oct 1, 2026· 29m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Turks · Argentina
1117
+14
🇨🇱 Danes · Chile
1107
+14
🇹🇼 Franks · Taiwan
1106
+14
🇦🇷 Saracens · Argentina
1101
+15
🇮🇹 Turks · Italy
1117
-16
🇺🇸 Malay · United States
1073
-14
🇺🇸 Japanese · United States
1060
-14
🇨🇦 Bohemians · Canada
1031
-13
Player eAPM Actions Feudal Castle Imperial Opening
43 1,243 12:14 16:18 — ⛏ Fast Castle
38 1,113 13:41 17:25 22:07 ◆ FC into Fast Imp
29 849 8:42 20:01 —
25 725 11:18 15:09 — ⛏ Fast Castle
23 654 16:01 23:07 — ⛏ Fast Castle
19 563 13:12 17:50 26:06 ⛏ Fish Boom FC
17 480 12:45 19:03 23:23 ⛏ Fish Boom FC into Fast Imp
16 474 12:59 19:04 24:15 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
9,605 9,265 4,750 100 23,720 25,185
8,285 10,485 700 500 19,970 23,019
7,575 4,664 6,150 105 18,494 19,451
6,180 5,360 3,775 240 15,555 17,270
7,600 6,560 400 950 15,510 20,631
7,655 5,030 1,615 850 15,150 17,022
7,130 5,121 1,740 100 14,091 16,225
6,050 4,498 330 170 11,048 11,975
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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