Coastal Forest
510326726Analyzed2v2 RM
·
1d ago on Sep 30, 2026·
54m 39s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 8,212 analysed team-game players on Coastal Forest.
djrocalito
B
Feudal Age
10:09
vs 10:45
top 34%
Castle Age
19:29
vs 20:47
top 40%
Imperial Age
37:02
vs 37:28
top 46%
eAPM
20
vs 34
btm 19%
First military
21:01
vs 12:45
btm 12%
▼
Low eAPM (20) — busier hands win idle time back
▼
First military only at 21:01 (Varangian Guard) — later than 88% of analysed players on Coastal Forest
▼
Town centers idle 3:21 of the first 19:29 — keep villagers queued
Ernst paul
B
Feudal Age
9:48
vs 10:45
top 24%
Castle Age
24:50
vs 20:47
btm 17%
Imperial Age
36:53
vs 37:28
top 45%
eAPM
27
vs 34
btm 34%
First military
10:47
vs 12:45
top 25%
▲
Fast Feudal Age at 9:48 — faster than 76% of analysed players on Coastal Forest
▼
Slow Castle Age at 24:50 — slower than 83% of analysed players on Coastal Forest
▲
Town centers almost never idle — 1s across the first 24:50
Tuturuu421
C
Feudal Age
12:54
vs 10:45
btm 9%
Castle Age
19:12
vs 20:47
top 38%
Imperial Age
39:06
vs 37:28
btm 39%
eAPM
26
vs 34
btm 31%
First military
18:27
vs 12:45
btm 19%
▼
Slow Feudal Age at 12:54 — slower than 91% of analysed players on Coastal Forest
▲
Town centers almost never idle — 15s across the first 19:12
Edcastillo
B
Feudal Age
10:56
vs 10:45
btm 45%
Castle Age
21:53
vs 20:47
btm 41%
Imperial Age
—
vs 37:28
btm 0%
eAPM
34
vs 34
top 50%
First military
11:58
vs 12:45
top 42%
▼
Loom never researched — one lost villager costs more