AoeStats
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Arena

510405392Analyzed
4v4 RM · 21h ago on Sep 30, 2026· 88m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Teutons · United States
631
+16
🇬🇧 Varangians · United Kingdom
625
+16
🇩🇪 Britons · Germany
588
+18
🇪🇸 Spanish · Spain
548
+19
🇹🇷 Huns · Türkiye
690
-19
🇦🇷 Poles · Argentina
684
-20
🇦🇷 Bohemians · Argentina
648
-18
🇨🇱 Khmer · Chile
496
-12
Player eAPM Actions Feudal Castle Imperial Opening
33 2,941 10:57 21:10 42:59 ⛏ Fast Castle
22 1,963 13:15 24:22 37:31 ⛏ Fast Castle
19 1,658 10:36 20:42 43:25 ⚔ Archer Rush
17 1,556 11:54 17:31 36:10 ⛏ Fast Castle
16 1,449 13:42 20:10 33:08 ⛏ Fast Castle
16 1,422 12:48 24:41 40:59 ⚔ Skirmisher Rush
14 1,277 13:00 25:11 40:15 ⛏ Fast Castle
5 460 11:08 25:39 33:51

Resources

Player Food Wood Gold Stone Spent Collected
76,250 26,560 46,770 4,705 154,285 157,467
42,775 48,160 37,765 4,310 133,010 146,483
29,830 33,260 17,825 3,400 84,315 117,868
36,005 30,115 15,680 2,180 83,980 90,755
31,420 17,115 32,080 3,045 83,660 89,447
30,910 14,980 21,135 5,720 72,745 87,478
28,890 25,175 15,925 2,645 72,635 76,358
10,845 7,410 3,705 1,630 23,590 29,513
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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