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Arena

509356271Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 56m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Teutons · China
991
+12
🇨🇳 Mongols · China
984
+12
🇦🇷 Cumans · Argentina
941
+14
🇹🇼 Danes · Taiwan
980
-15
🇹🇼 Britons · Taiwan
923
-14
🇹🇼 Turks · Taiwan
873
-12
🇹🇼 Wei · Taiwan
838
-10
Player eAPM Actions Feudal Castle Imperial Opening
33 1,845 10:55 17:44 36:49 ⛏ Fast Castle
31 1,727 11:38 20:03 35:27 ⛏ Fast Castle
30 1,688 11:25 16:52 29:23 ⛏ Fast Castle
29 1,659 10:20 18:21 38:26 ⛏ Fast Castle
25 1,391 10:55 15:14 32:31 ⛏ Fast Castle
25 1,400 11:41 20:26 24:58 ◆ FC into Fast Imp
24 1,374 12:39 19:11 — ⚔ FC into Archers
15 862 12:47 17:18 40:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,565 20,100 15,765 4,950 73,380 95,053
30,250 12,940 15,845 1,760 60,795 81,267
18,880 27,125 10,540 2,150 58,695 67,545
17,215 20,020 15,055 3,550 55,840 84,624
18,700 14,225 14,220 975 48,120 54,404
18,815 16,805 6,875 2,155 44,650 50,470
14,380 15,600 10,125 1,500 41,605 51,225
11,435 17,402 3,725 1,050 33,612 36,399
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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