Hill Fort
505324034Analyzed2v2 RM
·
22d ago on Sep 8, 2026·
57m 56s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
felgato123
78 units ordered
Crossbowman30
Pikeman21
Spearman12
Eagle Scout7
Archer4
Scorpion2
Jaguar Warrior2
First military 17:04 — Spearman
Matus_SK
42 units ordered
Pikeman23
Cataphract13
Spearman5
Monk1
First military 26:57 — Monk
CHHSND16
102 units ordered
Spearman76
Skirmisher15
Mangonel4
Elite Skirmisher3
Cavalry Archer2
Scorpion2
First military 22:14 — Spearman
nathanm888
87 units ordered
Organ Gun27
Man-at-Arms14
Archer13
Spearman10
Petard10
Monk8
Light Cavalry5
First military 16:19 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
felgato123’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Matus_SK’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
CHHSND16’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
nathanm888’s army
and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3