AoeStats
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Black Forest

509600731Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 39m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Danes · Russia
1035
+15
🇬🇧 Bohemians · United Kingdom
998
+16
🇩🇪 Ethiopians · Germany
989
+17
🇦🇹 Gurjaras · Austria
968
+18
🇦🇺 Spanish · Australia
1042
-18
🇨🇳 Italians · China
1021
-17
🇨🇳 Celts · China
988
-16
🇪🇸 Vietnamese · Spain
975
-15
Player eAPM Actions Feudal Castle Imperial Opening
49 1,932 11:37 15:39 29:45 ⛏ Fast Castle
35 1,394 12:19 19:16 27:12 ⛏ Fish Boom FC
33 1,313 11:29 17:28 31:07 ⛏ Fast Castle
32 1,255 13:28 18:18 33:31 ⛏ Fish Boom FC
23 915 12:28 16:30 29:44 ⛏ Fast Castle
20 799 12:27 15:57 36:26 ⛏ Fast Castle
19 746 12:05 19:43 30:54 ⛏ Fish Boom FC
19 769 15:05 24:26 37:47 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
22,745 30,510 9,220 1,225 63,700 71,295
21,530 16,620 8,830 1,600 48,580 53,553
19,735 17,525 10,205 930 48,395 56,473
17,525 13,485 5,945 1,440 38,395 45,743
14,305 15,880 5,220 2,445 37,850 46,707
12,050 15,766 7,565 2,330 37,711 51,029
14,870 13,274 8,075 845 37,064 40,915
14,645 9,615 9,370 850 34,480 41,717
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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