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MegaRandom

510762012Analyzed
4v4 RM · 2h ago on Oct 2, 2026· 23m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇰 Varangians · Pakistan
1689
+7
🇵🇰 Mongols · Pakistan
1576
+10
🇩🇪 Britons · Germany
1393
+17
🇰🇷 Franks · South Korea
1270
+22
🇨🇴 Dravidians · Colombia
1469
-15
🇺🇸 Spanish · United States
1466
-15
🇨🇱 Persians · Chile
1439
-14
🇹🇷 Ethiopians · Türkiye
1395
-12
Player eAPM Actions Feudal Castle Imperial Opening
49 1,149 9:51 19:13 — ⚔ Fish Boom into Scouts
48 1,115 9:45 23:05 — ⚔ Fish Boom into Skirms into Archers
47 1,098 9:17 22:41 — ⚔ Scout Rush
46 1,084 11:34 15:11 — ⛏ Fish Boom FC
42 974 8:42 23:20 — ⚔ Archer Rush
30 704 10:43 18:28 — ⚔ Fish Boom into Scouts
25 586 11:40 17:41 — ⚔ Fish Boom into Scouts
22 511 11:39 — — ⚔ Fish Boom into Archers

Resources

Player Food Wood Gold Stone Spent Collected
10,155 3,031 1,720 100 15,006 15,087
6,570 4,954 1,975 0 13,499 14,242
3,975 4,667 985 1,470 11,097 12,131
5,250 3,070 1,090 685 10,095 11,474
4,625 3,660 1,570 100 9,955 10,206
4,125 3,644 2,055 5 9,829 10,617
5,415 2,876 930 0 9,221 9,492
3,090 3,638 1,380 250 8,358 10,018
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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