Oasis
508031389Analyzed2v2 RM
·
11d ago on Sep 20, 2026·
38m 46s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
NachoFries4886
C
Feudal Age
12:18
vs 10:44
btm 16%
Castle Age
18:43
vs 20:42
top 33%
Imperial Age
—
vs 36:44
btm 0%
eAPM
20
vs 31
btm 22%
First military
13:22
vs 13:39
top 48%
▼
Slow Feudal Age at 12:18 — slower than 84% of analysed players on Oasis
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 3:03 of the first 18:43 — keep villagers queued
Camilo970115
C
Feudal Age
9:44
vs 10:44
top 24%
Castle Age
28:13
vs 20:42
btm 5%
Imperial Age
—
vs 36:44
btm 0%
eAPM
17
vs 31
btm 16%
First military
10:24
vs 13:39
top 20%
▲
Fast Feudal Age at 9:44 — faster than 76% of analysed players on Oasis
▼
Slow Castle Age at 28:13 — slower than 95% of analysed players on Oasis
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 10:24 (Militia) — earlier than 80% of analysed players on Oasis
▼
Town centers idle 6:28 of the first 28:13 — keep villagers queued
Bruno
C
Feudal Age
9:45
vs 10:44
top 25%
Castle Age
33:55
vs 20:42
btm 1%
Imperial Age
—
vs 36:44
btm 0%
eAPM
19
vs 31
btm 19%
First military
13:34
vs 13:39
top 50%
▲
Fast Feudal Age at 9:45 — faster than 75% of analysed players on Oasis
▼
Slow Castle Age at 33:55 — slower than 99% of analysed players on Oasis
▼
Low eAPM (19) — busier hands win idle time back
▼
Town centers idle 6:54 of the first 33:55 — keep villagers queued
NiicKeD
A
Feudal Age
9:35
vs 10:44
top 21%
Castle Age
21:26
vs 20:42
btm 43%
Imperial Age
—
vs 36:44
btm 0%
eAPM
47
vs 31
top 19%
First military
11:48
vs 13:39
top 37%
▲
Fast Feudal Age at 9:35 — faster than 79% of analysed players on Oasis
▲
High eAPM (47) — top quarter of analysed players
▲
Town centers almost never idle — 0s across the first 21:26