AoeStats
← Spaceman Spiff

Arabia

510103405Analyzed
2v2 RM · 3d ago on Sep 29, 2026· 23m 48s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Persians · Hong Kong SAR China
1017
+16
🇭🇰 Saxons · Hong Kong SAR China
969
+18
🇺🇸 Saracens · United States
1049
-18
🇪🇸 Teutons · Spain
998
-16
Compared against 233,872 analysed team-game players on Arabia.
dickenw S
Feudal Age 9:22 vs 10:18
top 21%
Castle Age 19:24 vs 22:29
top 18%
Imperial Age — vs 39:59
btm 0%
eAPM 45 vs 31
top 23%
First military 10:19 vs 11:39
top 25%
▲ Fast Feudal Age at 9:22 — faster than 79% of analysed players on Arabia
▲ Fast Castle Age at 19:24 — faster than 82% of analysed players on Arabia
▲ High eAPM (45) — top quarter of analysed players
▲ Town centers almost never idle — 37s across the first 19:24
Lizeronx B
Feudal Age 10:36 vs 10:18
btm 42%
Castle Age 21:51 vs 22:29
top 42%
Imperial Age — vs 39:59
btm 0%
eAPM 37 vs 31
top 38%
First military 8:53 vs 11:39
top 5%
▼ Loom never researched — one lost villager costs more
▲ Early military at 8:53 (Militia) — earlier than 95% of analysed players on Arabia
▼ Town centers idle 4:31 of the first 21:51 — keep villagers queued
Spaceman Spiff C
Feudal Age 10:47 vs 10:18
btm 38%
Castle Age 21:31 vs 22:29
top 38%
Imperial Age — vs 39:59
btm 0%
eAPM 16 vs 31
btm 12%
First military 11:03 vs 11:39
top 41%
▼ Low eAPM (16) — busier hands win idle time back
paingemBN D
Feudal Age 11:54 vs 10:18
btm 16%
Castle Age — vs 22:29
btm 0%
Imperial Age — vs 39:59
btm 0%
eAPM 11 vs 31
btm 5%
First military 18:48 vs 11:39
btm 14%
▼ Slow Feudal Age at 11:54 — slower than 84% of analysed players on Arabia
▼ Low eAPM (11) — busier hands win idle time back
▼ Loom after the Feudal click (9:46) — usually safest before it
▼ First military only at 18:48 (Militia) — later than 86% of analysed players on Arabia
▼ Town centers idle 3:18 of the first 23:48 — keep villagers queued
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