AoeStats
← 君士坦丁十一世

Black Forest

510279311Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 32m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1072
+12
🇧🇷 Saracens · Brazil
1018
+14
🇨🇳 Bulgarians · China
901
+19
🇹🇷 Lithuanians · Türkiye
896
+19
🇨🇳 Italians · China
1013
-18
🇺🇸 Mongols · United States
977
-16
🇨🇳 Khmer · China
958
-15
🇹🇼 Varangians · Taiwan
956
-15
Player eAPM Actions Feudal Castle Imperial Opening
30 1,004 11:00 14:54 — ⛏ Fast Castle
24 803 10:03 15:20 — ⛏ Fast Castle
21 698 12:37 16:06 28:45 ⛏ Fast Castle
20 647 12:35 15:27 30:44 ⛏ Fast Castle
18 579 11:44 16:18 — ⛏ Fast Castle
16 512 11:21 16:07 27:44 ⛏ Fast Castle
14 465 10:28 16:32 — ⛏ Fast Castle
13 415 10:58 18:19 32:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,095 10,015 4,470 1,600 33,180 35,173
9,550 9,748 2,850 1,720 23,868 28,010
9,255 9,125 605 1,600 20,585 26,061
8,505 7,162 2,705 965 19,337 20,960
6,900 8,201 2,210 1,500 18,811 24,081
9,475 5,790 2,950 335 18,550 24,091
9,300 5,135 1,995 965 17,395 25,277
7,435 6,735 3,035 100 17,305 18,378
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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