Fortress
508029111Analyzed4v4 RM
·
10d ago on Sep 20, 2026·
53m 39s·
8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
jube
A
Feudal Age
7:37
vs 7:49
top 41%
Castle Age
11:44
vs 12:34
top 28%
Imperial Age
27:15
vs 28:24
top 39%
eAPM
37
vs 25
top 20%
First military
24:31
vs 15:31
btm 10%
▲
Fast Castle Age at 11:44 — faster than 72% of analysed players on Fortress
▲
High eAPM (37) — top quarter of analysed players
▼
Loom after the Feudal click (23:40) — usually safest before it
▼
First military only at 24:31 (Boyar) — later than 90% of analysed players on Fortress
▲
Town centers almost never idle — 14s across the first 11:44
123
D
Feudal Age
9:38
vs 7:49
btm 7%
Castle Age
14:41
vs 12:34
btm 21%
Imperial Age
50:02
vs 28:24
btm 0%
eAPM
25
vs 25
top 50%
First military
17:35
vs 15:31
btm 36%
▼
Slow Feudal Age at 9:38 — slower than 93% of analysed players on Fortress
▼
Slow Castle Age at 14:41 — slower than 79% of analysed players on Fortress
▼
Slow Imperial Age at 50:02 — slower than 100% of analysed players on Fortress
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 2s across the first 14:41
Malarkey
A
Feudal Age
7:55
vs 7:49
btm 45%
Castle Age
12:36
vs 12:34
btm 49%
Imperial Age
23:52
vs 28:24
top 8%
eAPM
72
vs 25
top 1%
First military
13:46
vs 15:31
top 34%
▲
Fast Imperial Age at 23:52 — faster than 92% of analysed players on Fortress
▲
High eAPM (72) — top quarter of analysed players
▼
Loom after the Feudal click (21:56) — usually safest before it
▲
Town centers almost never idle — 2s across the first 12:36
Ronald
B
Feudal Age
7:57
vs 7:49
btm 44%
Castle Age
16:14
vs 12:34
btm 12%
Imperial Age
21:02
vs 28:24
top 4%
eAPM
21
vs 25
btm 34%
First military
18:10
vs 15:31
btm 32%
▼
Slow Castle Age at 16:14 — slower than 88% of analysed players on Fortress
▲
Fast Imperial Age at 21:02 — faster than 96% of analysed players on Fortress
▼
Loom after the Feudal click (27:05) — usually safest before it
LRNI_Ghost-Jhon
B
Feudal Age
8:01
vs 7:49
btm 41%
Castle Age
12:05
vs 12:34
top 38%
Imperial Age
27:44
vs 28:24
top 44%
eAPM
25
vs 25
top 50%
First military
12:09
vs 15:31
top 17%
▼
Loom after the Feudal click (5:53) — usually safest before it
▲
Early military at 12:09 (Ballista Elephant) — earlier than 83% of analysed players on Fortress
▲
Town centers almost never idle — 5s across the first 12:05
LRNI MarinM
B
Feudal Age
7:02
vs 7:49
top 15%
Castle Age
21:33
vs 12:34
btm 1%
Imperial Age
30:07
vs 28:24
btm 36%
eAPM
38
vs 25
top 19%
First military
29:35
vs 15:31
btm 2%
▲
Fast Feudal Age at 7:02 — faster than 85% of analysed players on Fortress
▼
Slow Castle Age at 21:33 — slower than 99% of analysed players on Fortress
▲
High eAPM (38) — top quarter of analysed players
▼
First military only at 29:35 (Genoese Crossbowman) — later than 98% of analysed players on Fortress
▲
Town centers almost never idle — 3s across the first 21:33
LRNI_Bélico
A
Feudal Age
8:10
vs 7:49
btm 35%
Castle Age
11:49
vs 12:34
top 30%
Imperial Age
27:29
vs 28:24
top 42%
eAPM
63
vs 25
top 1%
First military
23:05
vs 15:31
btm 14%
▲
Fast Castle Age at 11:49 — faster than 70% of analysed players on Fortress
▲
High eAPM (63) — top quarter of analysed players
▼
Loom after the Feudal click (6:31) — usually safest before it
▼
First military only at 23:05 (Monk) — later than 86% of analysed players on Fortress
▲
Town centers almost never idle — 4s across the first 11:49
LRNI Michel
B
Feudal Age
9:57
vs 7:49
btm 5%
Castle Age
13:43
vs 12:34
btm 31%
Imperial Age
17:33
vs 28:24
top 1%
eAPM
31
vs 25
top 34%
First military
18:20
vs 15:31
btm 31%
▼
Slow Feudal Age at 9:57 — slower than 95% of analysed players on Fortress
▲
Fast Imperial Age at 17:33 — faster than 99% of analysed players on Fortress
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 8s across the first 13:43