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Arena

510569916Analyzed
4v4 RM · 14h ago on Oct 1, 2026· 41m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Celts · Taiwan
1557
+14
🇹🇼 Saxons · Taiwan
1405
+20
🇦🇷 Khmer · Argentina
1401
+21
🇹🇼 Byzantines · Taiwan
1363
+22
🇺🇸 Georgians · United States
1533
-20
🇫🇷 Maya · France
1530
-20
🇲🇽 Spanish · Mexico
1528
-20
🇺🇸 Hindustanis · United States
1437
-17
Player eAPM Actions Feudal Castle Imperial Opening
78 3,244 10:29 14:54 36:34 ⛏ Fast Castle
37 1,531 11:03 14:56 34:21 ⛏ Fast Castle
35 1,472 10:39 13:20 29:11 ⛏ Fast Castle
34 1,428 11:23 14:51 36:06 ⛏ Fast Castle
33 1,360 11:11 15:16 30:43 ⛏ Fast Castle
29 1,221 11:15 15:30 28:47 ⛏ Fast Castle
28 1,167 9:51 13:35 37:19 ⛏ Fast Castle
22 929 11:03 14:53 31:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,900 17,640 11,875 1,150 65,565 71,829
23,585 16,580 8,330 1,680 50,175 52,884
24,520 15,605 7,240 2,150 49,515 57,993
18,545 17,150 5,815 1,050 42,560 45,929
17,580 10,611 5,630 1,550 35,371 38,779
15,920 13,495 4,305 1,270 34,990 41,574
11,550 12,505 5,350 2,225 31,630 33,150
11,145 10,225 5,810 2,290 29,470 34,319
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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