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Arena

510367720Analyzed
4v4 RM · 19h ago on Sep 30, 2026· 36m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Huns · Türkiye
1596
+16
🇳🇱 Tupi · Netherlands
1548
+18
🇵🇱 Celts · Poland
1506
+19
🇦🇷 Maya · Argentina
1496
+19
🇨🇦 Varangians · Canada
1612
-19
🇧🇷 Italians · Brazil
1603
-19
🇺🇸 Khmer · United States
1562
-17
🇹🇼 Hindustanis · Taiwan
1560
-17
Player eAPM Actions Feudal Castle Imperial Opening
73 2,636 10:12 14:47 28:32 ⛏ Fast Castle
45 1,616 11:42 15:27 33:45 ⛏ Fast Castle
41 1,492 10:15 14:22 27:27 ⛏ Fast Castle
35 1,257 10:02 14:01 32:18 ⛏ Fast Castle
34 1,230 10:49 14:25 29:15 ⛏ Fast Castle
32 1,163 10:54 16:09 — ⛏ Fast Castle
31 1,121 11:43 15:24 33:30 ⛏ Fast Castle
30 1,098 10:28 14:27 28:17 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,425 11,280 10,720 2,475 46,900 49,853
19,560 11,660 7,455 1,805 40,480 41,814
15,615 12,985 9,815 950 39,365 47,288
11,100 13,530 8,985 4,100 37,715 40,774
15,140 9,634 3,810 1,970 30,554 31,646
12,545 9,050 4,325 1,925 27,845 37,920
12,160 8,190 4,055 850 25,255 28,478
7,750 8,665 2,675 1,630 20,720 23,927
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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