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Arena

509729412Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 78m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Magyars · Brazil
1720
+13
🇹🇼 Teutons · Taiwan
1643
+16
🇺🇸 Danes · United States
1581
+18
🇲🇽 Persians · Mexico
1536
+20
🇹🇼 Spanish · Taiwan
1689
-19
🇹🇼 Khmer · Taiwan
1637
-17
1620
-16
🇹🇼 Persians · Taiwan
1603
-15
Player eAPM Actions Feudal Castle Imperial Opening
62 4,894 8:04 20:58 31:42 ⚔ Towers FC
60 4,754 10:31 14:24 27:56 ⛏ Fast Castle
59 4,631 10:30 14:28 30:01 ⚔ FC into Scouts
51 4,064 10:23 14:13 28:16 ⛏ Fast Castle
49 3,840 10:35 13:16 27:34 ⛏ Fast Castle
43 3,408 10:54 14:48 27:00 ⛏ Fast Castle
41 3,225 9:15 22:40 48:47 ⛏ Fast Castle
38 2,968 10:11 13:56 28:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
90,255 27,825 28,040 7,250 153,370 162,750
34,055 50,770 57,135 8,270 150,230 181,326
63,975 21,240 27,740 5,680 118,635 121,980
41,310 47,845 20,580 4,285 114,020 138,276
30,375 44,330 24,290 3,170 102,165 129,836
47,380 30,635 20,405 1,140 99,560 124,282
43,340 26,855 15,240 1,525 86,960 95,808
21,450 43,028 10,420 2,825 77,723 84,299
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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