Oasis
507832238Analyzed3v3 RM
·
14d ago on Sep 19, 2026·
22m 37s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Morsmordre
3 units ordered
Spearman2
Monk1
First military 12:28 — Spearman
KET0
13 units ordered
Skirmisher13
First military 17:50 — Skirmisher
zokarr
12 units ordered
Skirmisher5
Elite Skirmisher5
Hei Guang Cavalry2
First military 16:04 — Skirmisher
Tired Cock
15 units ordered
Steppe Lancer15
First military 16:21 — Steppe Lancer
Deputy Dong
12 units ordered
Mangudai12
First military 17:09 — Mangudai
schmeno
4 units ordered
Scout Cavalry4
First military 10:20 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Morsmordre’s army and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
KET0’s army and what beats it
beaten by
Skirmisher
+3
zokarr’s army and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Tired Cock’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Deputy Dong’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
schmeno’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9