Arabia
507828563Analyzed3v3 RM
·
14d ago on Sep 19, 2026·
22m 36s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Pimbo
8 units ordered
Scout Cavalry8
First military 14:38 — Scout Cavalry
Lord Maysi
5 units ordered
Scout Cavalry4
Spearman1
First military 10:36 — Scout Cavalry
Twisted Fate
14 units ordered
Spearman7
Archer4
Skirmisher3
First military 11:53 — Archer
Tired Cock
11 units ordered
Scout Cavalry10
Spearman1
First military 11:53 — Scout Cavalry
schmeno
26 units ordered
Archer25
Spearman1
First military 12:21 — Archer
Deputy Dong
7 units ordered
Mangudai7
First military 17:47 — Mangudai
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Pimbo’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Lord Maysi’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Twisted Fate’s army and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Tired Cock’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
schmeno’s army and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Deputy Dong’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3