Arena
504147323Analyzed3v3 RM
·
1mo ago on Sep 4, 2026·
29m 35s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Brady Will Pay
14 units ordered
Camel Scout14
First military 18:26 — Camel Scout
r smothers
17 units ordered
Longbowman12
Spearman5
First military 19:48 — Spearman
schmeno
7 units ordered
Mangonel4
Monk3
First military 22:46 — Mangonel
Boogensville
56 units ordered
Steppe Lancer55
Camel Scout1
First military 20:48 — Camel Scout
the fgzb
28 units ordered
Armored Elephant26
Scout Cavalry1
Camel Scout1
First military 16:36 — Scout Cavalry
SinginFalcon
27 units ordered
Scout Cavalry17
Cavalry Archer10
First military 11:17 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Brady Will Pay’s army and what beats it
beaten by
Spearman
+12
Camel Rider
+5
r smothers’s army and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
schmeno’s army and what beats it
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Boogensville’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+12
Camel Rider
+5
the fgzb’s army and what beats it
beaten by
Spearman
+30
Bombard Cannon
+20
Mangonel
+12
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+12
Camel Rider
+5
SinginFalcon’s army and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3