Team Islands
503202482Analyzed2v2 RM
·
1mo ago on Aug 30, 2026·
141m 40s·
4 players
Game mode
Random Map
Map size
185×185
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 2,280,096 analysed team-game players across all maps (too few analysed Team Islands games yet).
r smothers
B
Feudal Age
11:45
vs 11:33
btm 46%
Castle Age
19:07
vs 19:12
top 49%
Imperial Age
36:30
vs 35:21
btm 43%
eAPM
35
vs 28
top 31%
First military
12:47
vs 17:15
top 21%
▼
Loom after the Feudal click (14:29) — usually safest before it
schmeno
A
Feudal Age
12:40
vs 11:33
btm 32%
Castle Age
19:26
vs 19:12
btm 48%
Imperial Age
30:42
vs 35:21
top 20%
eAPM
44
vs 28
top 16%
First military
12:50
vs 17:15
top 22%
▲
Fast Imperial Age at 30:42 — faster than 80% of analysed players
▲
High eAPM (44) — top quarter of analysed players
▼
Loom after the Feudal click (12:29) — usually safest before it
Mamarie
C
Feudal Age
12:46
vs 11:33
btm 31%
Castle Age
18:14
vs 19:12
top 42%
Imperial Age
33:35
vs 35:21
top 38%
eAPM
16
vs 28
btm 16%
First military
12:48
vs 17:15
top 21%
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
~3 minutes with no villager queued before Castle Age — likely idle Town Center
kriket
C
Feudal Age
13:29
vs 11:33
btm 22%
Castle Age
19:23
vs 19:12
btm 49%
Imperial Age
34:30
vs 35:21
top 44%
eAPM
19
vs 28
btm 25%
First military
14:42
vs 17:15
top 33%
▼
Slow Feudal Age at 13:29 — slower than 78% of analysed players
▼
Low eAPM (19) — busier hands win idle time back
▼
Loom after the Feudal click (13:02) — usually safest before it