AoeStats
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Oasis

510179537Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 31m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Aztecs · Türkiye
1212
+12
🇺🇸 Japanese · United States
1143
+14
🇦🇷 Vietnamese · Argentina
1131
+15
🇧🇪 Magyars · Belgium
1080
+17
🇨🇭 Varangians · Switzerland
1338
-22
🇨🇳 Sicilians · China
1228
-18
🇫🇷 Cumans · France
1097
-14
🇮🇹 Byzantines · Italy
766
-4
Player eAPM Actions Feudal Castle Imperial Opening
53 1,705 9:16 28:17 — ⚔ Scouts into Towers
45 1,440 10:13 22:59 — ⚔ M@A into Scouts
40 1,264 11:46 — — ⚔ Scout Rush
38 1,222 9:29 25:09 — ⚔ Archer Rush
32 1,014 10:13 23:34 — ⚔ Scout Rush
28 894 11:08 15:17 — ⛏ Fast Castle
23 747 12:28 26:28 — ⛏ Fast Castle
14 449 17:02 30:52 — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
12,145 5,938 4,745 300 23,128 24,851
9,725 7,915 2,705 200 20,545 26,237
11,095 6,108 2,640 330 20,173 21,531
10,410 5,594 1,210 1,405 18,619 18,983
7,020 7,225 3,460 200 17,905 18,731
8,100 5,918 300 650 14,968 17,110
6,550 4,039 500 1,345 12,434 16,541
4,950 2,786 200 125 8,061 7,884
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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