AoeStats
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Golden Pit

509113626Analyzed
1v1 RM · 6d ago on Sep 25, 2026· 52m 34s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Varangians · Switzerland
1351
+16
🇬🇧 Varangians · United Kingdom
1345
-16
Player eAPM Actions Feudal Castle Imperial Opening
59 3,092 11:14 25:21 43:52 ⚔ Archers into Scouts
53 2,800 9:48 21:45 41:34 ⚔ M@A into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
25,820 15,348 14,515 3,000 58,683 61,658
24,165 17,234 7,645 2,950 51,994 53,667
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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