AoeStats
← alecsmonti

Black Forest

510178299Analyzed
4v4 RM · 2d ago on Sep 29, 2026· 142m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Maya · Italy
663
+17
🇹🇷 Vietnamese · Türkiye
640
+18
🇹🇷 Turks · Türkiye
634
+18
🇬🇧 Byzantines · United Kingdom
626
+18
🇩🇪 Romans · Germany
838
-24
🇵🇪 Vietnamese · Peru
631
-16
🇩🇪 Britons · Germany
625
-16
🇩🇪 Wei · Germany
612
-15
Compared against 331,602 analysed team-game players on Black Forest.
EmreKGvar B
Feudal Age 11:22 vs 12:30
top 23%
Castle Age 20:43 vs 19:38
btm 41%
Imperial Age 34:52 vs 34:30
btm 47%
eAPM 24 vs 23
top 47%
First military 26:32 vs 22:13
btm 27%
▲ Fast Feudal Age at 11:22 — faster than 77% of analysed players on Black Forest
▲ Town centers almost never idle — 28s across the first 20:43
athmaniac B
Feudal Age 13:38 vs 12:30
btm 29%
Castle Age 18:30 vs 19:38
top 40%
Imperial Age 35:47 vs 34:30
btm 40%
eAPM 42 vs 23
top 10%
First military 26:27 vs 22:13
btm 27%
▲ High eAPM (42) — top quarter of analysed players
▲ Town centers almost never idle — 19s across the first 18:30
FENERBAHCE C
Feudal Age 12:05 vs 12:30
top 40%
Castle Age 26:21 vs 19:38
btm 11%
Imperial Age 32:27 vs 34:30
top 32%
eAPM 9 vs 23
btm 6%
First military 27:56 vs 22:13
btm 21%
▼ Slow Castle Age at 26:21 — slower than 89% of analysed players on Black Forest
▼ Low eAPM (9) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 4s across the first 26:21
alecsmonti D
Feudal Age 15:10 vs 12:30
btm 13%
Castle Age 27:16 vs 19:38
btm 8%
Imperial Age 42:13 vs 34:30
btm 10%
eAPM 27 vs 23
top 38%
First military 41:45 vs 22:13
btm 1%
▼ Slow Feudal Age at 15:10 — slower than 87% of analysed players on Black Forest
▼ Slow Castle Age at 27:16 — slower than 92% of analysed players on Black Forest
▼ Slow Imperial Age at 42:13 — slower than 90% of analysed players on Black Forest
▼ First military only at 41:45 (Plumed Archer) — later than 99% of analysed players on Black Forest
AramPseudoGerman B
Feudal Age 13:02 vs 12:30
btm 39%
Castle Age 20:03 vs 19:38
btm 46%
Imperial Age 30:31 vs 34:30
top 16%
eAPM 22 vs 23
btm 47%
First military 32:40 vs 22:13
btm 8%
▲ Fast Imperial Age at 30:31 — faster than 84% of analysed players on Black Forest
▼ Loom after the Feudal click (116:58) — usually safest before it
▼ First military only at 32:40 (Monk) — later than 92% of analysed players on Black Forest
▲ Town centers almost never idle — 11s across the first 20:03
Destiny9x B
Feudal Age 11:39 vs 12:30
top 29%
Castle Age 23:18 vs 19:38
btm 24%
Imperial Age 34:16 vs 34:30
top 48%
eAPM 37 vs 23
top 16%
First military 28:34 vs 22:13
btm 19%
▲ Fast Feudal Age at 11:39 — faster than 71% of analysed players on Black Forest
▼ Slow Castle Age at 23:18 — slower than 76% of analysed players on Black Forest
▲ High eAPM (37) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 3:06 of the first 23:18 — keep villagers queued
Ser_Gen_T B
Feudal Age 11:51 vs 12:30
top 34%
Castle Age 20:00 vs 19:38
btm 47%
Imperial Age 33:40 vs 34:30
top 43%
eAPM 12 vs 23
btm 12%
First military 32:12 vs 22:13
btm 9%
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 32:12 (Monk) — later than 91% of analysed players on Black Forest
▼ Town centers idle 4:20 of the first 20:00 — keep villagers queued
Althair B
Feudal Age 11:04 vs 12:30
top 16%
Castle Age 24:41 vs 19:38
btm 17%
Imperial Age 38:10 vs 34:30
btm 25%
eAPM 30 vs 23
top 30%
First military 28:21 vs 22:13
btm 20%
▲ Fast Feudal Age at 11:04 — faster than 84% of analysed players on Black Forest
▼ Slow Castle Age at 24:41 — slower than 83% of analysed players on Black Forest
▼ Slow Imperial Age at 38:10 — slower than 75% of analysed players on Black Forest
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 5:08 of the first 24:41 — keep villagers queued
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