Arena
509682271Analyzed2v2 RM
·
3d ago on Sep 27, 2026·
51m 21s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Edward
139 units ordered
Long Swordsman47
Archer36
Crossbowman35
Spearman13
Man-at-Arms7
Monk1
First military 14:44 — Militia
mag8044
166 units ordered
Cavalry Archer45
Archer30
Elite Skirmisher27
Steppe Lancer27
Crossbowman18
Battering Ram13
Capped Ram6
First military 15:40 — Battering Ram
Tian
148 units ordered
Battle Elephant73
Karambit Warrior52
Trebuchet8
Capped Ram5
Onager4
Monk3
Battering Ram2
Mangonel1
First military 18:31 — Monk
Brorbert
63 units ordered
Skirmisher25
Elite Skirmisher25
Archer7
Man-at-Arms4
Spearman2
First military 14:39 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Edward’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
mag8044’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Tian’s army
and what beats it
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Brorbert’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3