AoeStats
← Kaer Morhen

Arena

510576130Analyzed
4v4 RM · 7h ago on Oct 1, 2026· 38m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Cumans · Hong Kong SAR China
1520
+9
🇨🇿 Britons · Czechia
1418
+12
🇨🇿 Bohemians · Czechia
1329
+16
🇨🇿 Saxons · Czechia
1213
+20
🇨🇳 Slavs · China
1392
-17
🇪🇸 Bohemians · Spain
1344
-15
🇫🇷 Britons · France
1328
-14
🇨🇳 Vietnamese · China
1262
-11
Player eAPM Actions Feudal Castle Imperial Opening
49 1,848 10:05 13:39 28:33 ⛏ Fast Castle
48 1,830 8:15 19:34 35:45 ⛏ Fast Castle
46 1,754 11:05 15:20 22:24 ◆ FC into Fast Imp
37 1,426 10:40 15:42 29:55 ⛏ Fast Castle
34 1,299 10:51 14:45 30:46 ⛏ Fast Castle
34 1,295 10:05 13:42 28:58 ⛏ Fast Castle
30 1,161 10:29 14:15 37:38 ⛏ Fast Castle
27 1,029 10:02 13:57 29:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,015 13,780 10,185 1,500 52,480 53,887
17,110 16,845 8,980 4,300 47,235 54,099
20,615 10,115 11,135 2,900 44,765 50,075
12,700 10,590 4,995 1,835 30,120 36,818
14,900 10,808 3,185 300 29,193 34,964
10,625 10,175 5,085 1,000 26,885 27,208
9,120 11,218 5,485 875 26,698 28,854
10,240 12,860 2,365 960 26,425 35,291
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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