AoeStats
← Kaer Morhen

Lombardia

510164727Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 89m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Berbers · Czechia
1308
+15
🇵🇱 Magyars · Poland
1305
+15
🇵🇹 Khmer · Portugal
1304
+15
🇮🇱 Persians · Israel
1217
+20
🇨🇱 Franks · Chile
1315
-17
🇱🇺 Danes · Luxembourg
1282
-16
🇫🇮 Persians · Finland
1281
-16
1278
-16
Player eAPM Actions Feudal Castle Imperial Opening
62 5,563 9:57 23:39 37:55 ⚔ Scout Rush
58 5,213 10:23 14:26 34:36 ⛏ Fast Castle
53 4,697 9:01 21:49 37:27 ⚔ Scout Rush
47 4,197 10:38 24:40 40:06
39 3,512 11:16 14:58 31:48 ⛏ Fast Castle
37 3,303 10:31 16:36 37:30 ⛏ Fast Castle
26 2,298 13:06 16:31 31:22 ⛏ Fast Castle
23 2,043 10:27 23:28 42:13 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
146,690 25,394 69,055 14,100 255,239 258,424
48,085 57,777 79,425 9,170 194,457 220,849
102,065 24,521 48,980 3,750 179,316 193,453
68,070 61,590 43,480 3,680 176,820 179,481
62,810 40,461 60,765 3,255 167,291 178,214
69,650 46,504 21,990 5,455 143,599 153,195
40,915 15,073 19,720 1,780 77,488 93,644
30,580 17,090 14,995 340 63,005 67,082
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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