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Black Forest

510765660Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 52m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Ethiopians · Norway
957
+13
🇹🇷 Koreans · Türkiye
917
+15
🇷🇴 Goths · Romania
853
+17
🇳🇿 Danes · New Zealand
839
+18
🇮🇩 Bohemians · Indonesia
961
-20
🇨🇳 Vietnamese · China
903
-16
🇨🇳 Britons · China
855
-14
🇮🇩 Khmer · Indonesia
822
-13
Player eAPM Actions Feudal Castle Imperial Opening
58 3,049 12:34 16:30 30:27 ⛏ Fast Castle
30 1,546 12:02 17:52 31:01 ⛏ Fast Castle
27 1,421 12:31 20:03 37:53 ⛏ Fast Castle
27 1,423 13:56 18:44 33:50 ⛏ Fast Castle
24 1,263 12:16 17:02 31:23 ⛏ Fast Castle
17 914 13:42 20:42 34:22 ⛏ Fast Castle
16 835 12:18 18:52 33:55 ⛏ Fast Castle
15 808 12:44 20:14 36:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,620 46,266 34,865 945 102,696 110,539
39,380 23,766 27,120 3,255 93,521 110,546
30,370 28,799 22,715 4,070 85,954 97,850
40,515 21,880 17,560 1,600 81,555 89,001
15,175 27,519 21,125 1,740 65,559 83,252
20,855 26,718 14,425 1,950 63,948 81,004
32,730 13,038 12,340 2,355 60,463 69,170
13,950 18,840 10,795 4,025 47,610 56,885
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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