Arena
510222712Analyzed2v2 RM
·
16h ago on Sep 30, 2026·
93m 42s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
xxx
817 units ordered
Light Cavalry332
Gbeto241
Cavalier214
Camel Scout16
Trebuchet11
Monk2
Scout Cavalry1
First military 25:05 — Monk
jnasuf
1103 units ordered
Crossbowman573
Cavalier232
Halberdier205
Bombard Cannon35
Onager18
Trebuchet17
Knight10
Light Cavalry10
Monk3
First military 15:54 — Monk
eze402
883 units ordered
Halberdier666
Heavy Scorpion180
Scorpion24
Trebuchet11
Battering Ram2
First military 23:02 — Scorpion
PlasticMind
1151 units ordered
Light Cavalry744
Pikeman262
Cavalier110
Bombard Cannon12
Trebuchet9
Spearman4
Knight3
Militia3
Battering Ram3
Monk1
First military 17:03 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
xxx’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
jnasuf’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
eze402’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
PlasticMind’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9