Arena
510146739Analyzed2v2 RM
·
1d ago on Sep 29, 2026·
68m 21s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
eze402
454 units ordered
Halberdier272
Rattan Archer167
Trebuchet8
Mangonel3
Bombard Cannon3
Fire Lancer1
First military 23:25 — Mangonel
PlasticMind
491 units ordered
Hand Cannoneer202
Scout Cavalry164
Camel Scout86
Bombard Cannon33
Archer4
Monk2
First military 19:48 — Monk
FORE_PoLiCe
505 units ordered
Two-Handed Swordsman162
Camel Scout150
Spearman131
Long Swordsman50
Trebuchet10
Monk2
First military 19:01 — Monk
Fore_Ruthless
364 units ordered
Elite Skirmisher125
Scout Cavalry70
Paladin68
Cavalier47
Skirmisher30
Heavy Scorpion19
Bombard Cannon3
Trebuchet2
First military 41:34 — Knight
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
eze402’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
PlasticMind’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+12
Camel Rider
+5
FORE_PoLiCe’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+12
Camel Rider
+5
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
Fore_Ruthless’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9