AoeStats
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African Clearing

510677451Analyzed
4v4 RM · 2d ago on Oct 2, 2026· 30m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khitans · Argentina
1556
+11
🇭🇰 Koreans · Hong Kong SAR China
1511
+13
🇺🇸 Turks · United States
1507
+13
🇨🇴 Varangians · Colombia
1490
+14
🇧🇴 Jurchens · Bolivia
1643
-21
🇩🇴 Huns · Dominican Republic
1458
-13
🇺🇸 Khmer · United States
1336
-9
🇺🇸 Malians · United States
1320
-8
Player eAPM Actions Feudal Castle Imperial Opening
37 1,118 12:47 22:07 — ⚔ Scout Rush
34 1,024 13:22 18:39 — ⛏ Fast Castle
33 990 12:15 16:01 — ⛏ Fast Castle
31 928 12:38 17:01 — ⛏ Fast Castle
30 895 15:01 18:01 — ⛏ Fast Castle
29 885 12:02 25:16 — ⚔ Scout Rush
22 657 14:12 19:34 — ⛏ Fast Castle
17 509 14:07 19:35 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
9,515 5,300 1,670 300 16,785 16,039
7,150 6,466 1,120 970 15,706 17,263
6,590 4,545 2,520 1,625 15,280 14,811
7,685 4,580 1,560 1,070 14,895 14,253
6,650 5,766 1,050 460 13,926 15,334
6,640 3,979 2,225 850 13,694 13,360
6,395 3,191 1,870 950 12,406 13,976
3,610 2,500 325 300 6,735 6,746
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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