AoeStats
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Pilgrims

509351746Analyzed
4v4 RM · 6d ago on Sep 26, 2026· 25m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇱🇮 Turks · Liechtenstein
1272
+11
🇭🇰 Spanish · Hong Kong SAR China
1192
+14
🇨🇭 Danes · Switzerland
1089
+18
🇨🇭 Portuguese · Switzerland
1073
+20
🇨🇳 Dravidians · China
1177
-17
🇨🇳 Franks · China
1172
-17
🇨🇳 Mongols · China
1138
-15
🇨🇳 Khmer · China
1097
-14
Player eAPM Actions Feudal Castle Imperial Opening
47 1,195 11:03 23:53 — ⚔ Fish Boom into Scouts
43 1,099 14:20 20:22 — ⚔ Fish Boom into Drush FC
32 800 12:27 20:07 — ⛏ Fish Boom into Galleys FC
27 672 12:04 20:23 — ⛏ Fish Boom into Fire Galleys into Galleys FC
27 692 14:17 17:13 — ⛏ Fish Boom FC
21 541 11:57 15:43 21:39 ⛏ Fish Boom FC
18 463 13:18 17:45 — ⛏ Fish Boom FC
12 310 13:30 — — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
4,975 9,240 2,335 250 16,800 18,720
5,300 8,590 2,120 400 16,410 17,455
4,695 7,180 2,130 100 14,105 16,950
6,880 5,420 900 200 13,400 15,986
3,825 6,599 1,295 750 12,469 12,085
4,685 4,535 640 2,050 11,910 13,105
4,250 4,838 290 300 9,678 12,390
1,850 2,575 100 360 4,885 7,279
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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