African Clearing
504684609Analyzed4v4 RM
·
27d ago on Sep 6, 2026·
6m 7s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 246,290 analysed team-game players on African Clearing.
LIN BO2372
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
21
vs 30
btm 22%
▼
Low eAPM (21) — busier hands win idle time back
雷欧
S
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
51
vs 30
top 9%
▲
High eAPM (51) — top quarter of analysed players
▼
Town centers idle 3:50 of the first 6:07 — keep villagers queued
Trinitrotoluene
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
10
vs 30
btm 4%
▼
Low eAPM (10) — busier hands win idle time back
▼
Town centers idle 4:27 of the first 6:07 — keep villagers queued
Manchuria lmuberjack
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
17
vs 30
btm 14%
▼
Low eAPM (17) — busier hands win idle time back
▼
Town centers idle 3:12 of the first 6:07 — keep villagers queued
贰拾玖号路灯花
C
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
27
vs 30
btm 41%
▼
Town centers idle 3:02 of the first 6:07 — keep villagers queued
Master Noob
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
10
vs 30
btm 4%
▼
Low eAPM (10) — busier hands win idle time back
▼
Town centers idle 3:23 of the first 6:07 — keep villagers queued
Antonio
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
2
vs 30
btm 1%
▼
Low eAPM (2) — busier hands win idle time back
Eleangt
D
Feudal Age
—
vs 13:36
btm 0%
Castle Age
—
vs 20:31
btm 0%
Imperial Age
—
vs 40:26
btm 0%
eAPM
20
vs 30
btm 20%
▼
Low eAPM (20) — busier hands win idle time back
▼
Town centers idle 3:12 of the first 6:07 — keep villagers queued